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Explore new ways of getting creative, with downloadable software and natural-feel precision pen. I am calling this method in onDraw() after calculating left and top which are correct like I said above.Wacom Intuos* also Works With Chromebook. Method called for fetching and drawing Image W/art: Before Android 4.1, method .VectorDrawableCompat.updateTintFilter(,, $Mode) would have incorrectly overridden the package-private method in Please move to using android:theme instead. I/AppCompatViewInflater: app:theme is now deprecated. I/GMPM: To enable debug logging run: adb shell setprop VERBOSE I/GMPM: App measurement is starting up, version: 8487 I/MultiDex: VM has multidex support, MultiDex support library is disabled. I/MultiDex: VM with version 2.1.0 has multidex support W/System: ClassLoader referenced unknown path: /data/app/4me-2/lib/x86_64 LogCat at the time of crash -Beginning of crashĪ/libc: Fatal signal 11 (SIGSEGV), code 1, fault addr 0x188 in tid 22133 I know that the left and top coordinates passed in canvas.drawBitmap(.) are correct as I can display an image that is loaded from mipmap.Īny help on this would be appreciated as I am stuck on this issue for some time now and can't find a suitable solution to this. I did and not only my app got laggy and slow, the image was still not drawn on canvas. But when I call canvas.drawBitmap(.), my applications crashes and following message is displayed in LogCatįatal signal 11 (SIGSEGV), code 1, fault addr 0x188 androidĪfter searching on stackoverflow, I came across an answer that said set android:hardwareAccelerated to false. The server returns a byte array of the image, which is then converted to Bitmap using codeByteArray(.). I am trying to download an image from server using Retrofit library.
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